STEAM 是跨学科领域的科学探究活动,由科学、技术、工程、艺术和数学整合起来,培养幼儿解决生活中问题的能力。
科學:认识居住在海洋里的鱼类;认识须鲸的进食方式。认识海洋里的浮游生物;认识海洋生物生存上的关系。了解食物网的结构;培养海洋保育的概念。认识鱼类的演化适应;认识海洋中的生物有不同的生存环境;认识鱼类的构造。
技術:感知橡皮筋具有弹力。
工程:利用吸管和橡皮筋制作玩具;运用尺标来测量并记录长度。
艺术:画出不同大小的鱼类。
数学:运用尺标来测量并记录长度。
STEAM 是跨学科领域的科学探究活动,由科学、技术、工程、艺术和数学整合起来,培养幼儿解决生活中问题的能力。
科學:认识居住在海洋里的鱼类;认识须鲸的进食方式。认识海洋里的浮游生物;认识海洋生物生存上的关系。了解食物网的结构;培养海洋保育的概念。认识鱼类的演化适应;认识海洋中的生物有不同的生存环境;认识鱼类的构造。
技術:感知橡皮筋具有弹力。
工程:利用吸管和橡皮筋制作玩具;运用尺标来测量并记录长度。
艺术:画出不同大小的鱼类。
数学:运用尺标来测量并记录长度。
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