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Krondor

Tear of the Gods

#3 in series

Audiobook
1 of 1 copy available
1 of 1 copy available

Return now to a kingdom in constant peril: a scarred land, both magical and wonderous. New York Times bestselling author Raymond E. Feist continues his extraordinary Riftwar Legacy with a sweeping tale of conflict and intrigue. The vile sorcerer Sidi sets the murderous pirate Bear upon the high seas in pursuit of the kingdom's most holy object, the miraculous Tear of the Gods. And if it falls to Sidi, the future will hold naught but unending night.

The race is on to rescue the remarkable artifact from Bear and his despicable master. But it will take greater-than-human swiftness, courage, and skill to prevail, for the mysterious criminal known as the Crawler is preparing to wreak havoc to fulfill his secret agenda. The fate of an imperiled world is in flux, as dark creatures gather to hasten the destruction of Squire James and his companions and bring about the total corruption of the Tear of the Gods.

Preformed by Sam Tsoutsouvas
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  • Reviews

    • Publisher's Weekly

      March 1, 2001
      Book Three of the Riftwar Legacy gets off to a fast start, as pirates attack the ship Ishap's Dawn in order to steal the Tear of the Gods, a sacred magical gem being transported in the ship's hold. Bestseller Feist's latest action-adventure fantasy focuses on renewed trouble in Krondor, ruled by Prince Arutha, who's assisted by his loyal squires, William and James, and the new court mage, a Keshian sorceress named Jazhara. News of the Tear's disappearance comes on the heels of a seeming jailbreak, the destruction of the city's orphanage and the razing of a tavern connected with the Mockers, the city's official thieves guild. All seem linked to Bear, a crazed former pirate bent on recovering the Tear for himself and getting revenge on the partner who left him to drown in the wreck of Ishap's Dawn. Meanwhile Arutha's nemesis, the Crawler, is once again at work seeding the land with unrest and fear. James and Jazhara lead the investigation, moving from Krondor's sewers to the bleak cliffs of distant Haldon Head, overlooking the place where the Tear was lost and more than one ship has met its end. There they face an ancient evil with plans of its own for the Tear, and more than enough power to accomplish its desires. The latest chapter in the Krondor saga is sure to please Feist fans and win new ones among readers who crave Dungeons and Dragons-style fantasy adventure. Agent, Jonathan Matson. (Mar. 10) Forecast: As the creator of the computer games Return to Krondor and Betrayal at Krondor and winner of Computer magazine's Best Game of the Year Award, Feist will bring out the gaming crowd in addition to his already huge fan base on his 10-city author tour for this novel; expect hefty sales.

    • Library Journal

      November 15, 2000
      A special rock is missing--it's the legendary Tear of the Gods--and if it's not recovered, the Kingdom of Krondor will perish. Feist is responsible for the best-selling "Serpentwar Saga."

      Copyright 2000 Library Journal, LLC Used with permission.

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  • English

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